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From gesture to character

Characters do not start as designs. They start as gestures — a tilt of the head, a hand resting a certain way, the weight of a person who has just heard surprising news.

Collecting gestures

I fill pages with quick studies: thirty-second poses, repeated until the line stops describing a body and starts describing a personality. The same figure drawn three times can feel shy, bold or exhausted depending on where the weight sits.

Building the design

From the strongest gesture, I explore:

  • Silhouette — could you read the character in a single dark shape?
  • Expression — where do the eyebrows, mouth and shoulders carry the feeling?
  • Motion — how does this person enter a room or leave it?

The moment it clicks

The character stops being a drawing when the gesture becomes a point of view. That is the shift I am always chasing.